Smartphones and tablets have long become full -fledged gaming devices, and their performance exceeds some PC, which until recently were considered quite gaming. It is not surprising that both new games and hits of past years actively transfer to portable gadgets. So on the sensory screens there is something to play even those who are piercing purely mobile entertainments: if you look a little, then you can easily find unofficial ports Fallout 2 And Half-Life. Actually, the problem is not to find, but to choose from a huge assortment of the found. Well, in this we will help you! By the way, all games in the selection are available on iOS , And on Android.
XCOM: ENEMY WITHIN
Restored Xcom in fact formed the genre of step -by -step tactics in its modern form. Almost every second modern TBS is owed to creation with its combat system Firaxis Games – So it turned out concise, witty and flexible. One of the main achievements of Enemy Unknown was scalability: the gameplay was well adapted to at least under the mouse, even under the gamepad, even under the touchscreen. After the game came out on all relevant platforms, including PS vita , She couldn’t pass by mobile. And then an expanded and supplemented edition appeared there ENEMY WITHIN.
Yes, the graphics were slightly cut, and the interface was once again shoveled for the use of convenience. However, in the soul, this is still the same total war with aliens: complex and unpredictable. In addition, nothing of the original content was injured. WITH Xcom 2, True, the picture is not so rosy: the port is crooked, scary and accessible only on iOS. But all the content and all game mechanics on the spot. However, you and the first game, most likely, will be enough for many hours.
Grand Theft Auto: San Andreas
It is unlikely that among those who read this text, there is at least one person who has never played in San Andreas. It makes no sense to describe it in details: it was a huge and diverse action with a worked out open world, a ton of game capabilities and chic music. Real Opus Magnum Rockstar Games. Yes, after the exit GTA v It is unlikely that many will want to play in San Andreas on PC or consoles. But on mobile devices, the adventures of Charles Johnson to this day feel great and have practically no competitors.
Moreover, the port is https://bof-gb-casino.co.uk/ made very well: even management is not too annoying (especially if you play with the gamepad). Moreover, in this version they pulled the picture, added new cars, weapons and other content, and also expanded the storyline. So getting a mobile San Andreas is even for those who studied the original along and across. Well, if this is not enough for you, then keep in mind: GTA III, Vice City And Bully: Anniversary Edition Also available on smartphones.
Star Wars: Knights of the Old Republic 2: The Sith Lords
Role games today are going through the best times. It seems that the most loud RPG release of this year is a reprint one hundred times resold Mass Effect. Yeah, the very one, by which already in 2007 everyone managed to go for undermining the genre foundations. Is it not better to return at the time when the water was wet, and RPG was role -playing?
The most suitable time machine is dilogy Knights of the Old Republic , One of the best games in "Star Wars". The competition in this field, as you know, is very strict, but the games were lucky to come out at a time when BioWare I had not yet had time to waste myself to some slurred crafts and was on horseback. The port of the first part turned out to be so -so, but above The Sith Lords worked as it should. She is not enough unless a fan patch that returns carved content. The Golden Age of the Jedi, the Golden Age RPG – what else is needed for a pleasant evening?
By the way, Kotor is far from the only examples of role DND -Classics on mobile platforms. Dilogy Baldur’s Gate , Icewind Dale, Planescape: Torment – There is something to choose from.
Atom RPG
And during the continuation of the topic of the worker, not the best times of the role -playing genre: as long as there are games like Atom RPG, He will definitely not die. A few years ago, domestic developers finally fulfilled the long-standing dream of Russian Gamdev and created “Our answer Fallout”. Moreover, it is mainly about the legendary second part and its rare synergy of the harsh post -core future, the incredible freedom of the player and the crazy gloomy humor.
All this is enough in Atom RPG, only the place of retro -futuristic USA was taken here by the native perestroika of the USSR, where, on radioactive wastelands, the wheel caravans on Zila, the remnants of the party elite continue to build a bright communist tomorrow, and stalkers by the fire tell stakes about abandoned pioneering camps inhabited by mutants. In total, hot Ommage is obtained by the classics, albeit in fresh setting. The old school here is felt in everything: in fierce hardcore of step -by -step battles, and in lengthy dialogs, and in the fact that no one is going to chew on us the rules of this inhospitable world and drag us by the hand according to the non -linear plot.
The leisurely gameplay was perfect for mobile platforms, all the content from the older version on the spot, and Atom Team regularly updates and improves its brainchild. In general, if you have a couple of hundred free hours, then there is no reason to pass the mobile atom RPG.
Slay The Spire
Slay The Spire – a lively example of a project that is much easier to love than to explain. If you do not go into the details of the mechanics, then this is a hybrid of the collectible card game and "Rogalik". The abundance of cards, monsters, bosses and artifacts gives solid reiglable, and given that the heroes here are not just unlike, but requiring a radically different approach, then you can freely hang in this small adventure for a long time. Yes, and the brutal difficulty is also not worth forgetting: good luck in Slay The Spire depends no less than on a correctly selected deck. Fortunately, after each defeat, the competent balance makes you try again, and not throw everything out of anger.
They didn’t cut anything in the port, and the stylish minimalist picture remained the same as on PC and consoles. Unless the interface does not always do what you expect from him, but this is a minor inconvenience, which is easy to close your eyes.
This War of Mine
Perhaps, This War of Mine – One of the most adult games in history. And one of the most difficult ones too: in a moral sense, and not in terms of dexterity of fingers. The fact is that this is the simulator of the survival of civilians in the city during the war, and the simulator to a terrible realistic. Moil "Morton forks" are constantly being imposed on us – dilemmas in which all the options are bad. Take away the last medicines from a couple of unfamiliar elderly or take a risk of their ward? To whom to give the only one: mother or child? Shoot at a stranger first or try to make friends? From the answers to these questions, a frighteningly voluminous picture of the local end of the world is formed, where there is neither a happy ending or winners. But there is hunger, cold and a bunch of unfortunate survivors, which only the will of chance and the player’s decision separate from death.
The mobile version of neither graphics, nor with capabilities, nor atmosphere is inferior to versions for “large” platforms – so welcome to hell.
Limbo
One of the best games of 2010 was Limbo -slightly psychedelic and extremely gloomy horror-platformer. The combination is quite rare, but nevertheless it works great: the journey of the nameless guy along the black and white world of violence and cruelty came out surprisingly deep. In search of a missing sister, the boy will not once and fall into the trap more than once, will die in the clutches of a giant spider, fall into the abyss or die in some other way. We guarantee that it will not do without deaths – at least for the first time – because you can pass the game only by trial and error. However, the fee for death is very small, the revival points are generously placed, so you instantly begin to perceive them as a central element of game mechanics. As a result, a very concise and albeit not very terrible, but extremely atmospheric adventure comes out.
And if limbo appealed to you, then be sure to try Inside from the same studio. That in Playdead They definitely know how best to create powerful horror with children in the main roles.
The Walking Dead
For which only critics did not scold the games Telltale Games! And their nonlinearity is too linear, and the picture is outdated, and the stylization for the comics is mediocre, and the gameplay is elementary, and the plots are naive … But all this did not prevent success The Walking Dead, The Wolf Among Us And Tales from the borderlands Among the players. It was these modest independent “gamings” that made the mainstream the episodic format (no matter how we relate to it). And on equal terms, David Cage, and this is with completely incomparable budgets and the terms of production, and this.
In fact, stories here are no worse than in most relevant television shows, the mechanics “Choosing – Consequences” still work great, and a slightly outdated graphics can be forgiven smartphones for smartphones. A great way to brighten up expectation The Wolf Among Us 2.
The Witness
Jonathan Blow is a game designer with a very unusual artistic taste, whose handwriting cannot be confused with anyone else. His The Witness – Very bright, meditative and calm three -dimensional puzzle. There is no action, no drama, and the plot, one might say, is also not. We just wander around the compact, but pretty open world, study the empty buildings, look at mysterious devices, listen to audio recordings and solve the labyrinths.
Actually, it is on these same labyrinths that the main gameplay was tied, the rest of the game is just walking from one puzzle to another. There are several hundred tasks here, but, firstly, not all of them are required, and secondly, they are never repeated. We regularly throw us new conditions and tricks, so you definitely don't get bored on a mysterious green island.
And also lovers of philosophical puzzles with a first -person view should try The Talos Principle – On mobile, she also has.
Rome: Total War
It would seem that mobile platforms are completely unsuitable for RTS. Actually, as a rule, it is. However, there are exceptions to any rule, and the port Rome: Total War – One of them. A chita 4x strategy feels great in pocket format and offers quite adult experience in managing the Roman Empire. This is the merit of two main points. Firstly, a convenient and neat interface is competently adapted to touch control and small screens. Secondly, truly jewelry optimization allows you to steer huge armies even on budget apparatus.
In general, if you do not pay attention to not the most modern picture (and it is still not too good on the smartphone), then since 2004 the game has not aged at all. Eternal classic.
Of course, it is impossible to squeeze in the top 10 format all the ports worthy of attention: there are really many of them, and the choice of the best is a purely subjective question. Therefore, do not be discouraged if your favorite games have not got into this material. Better tell us about them in the comments!
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"Game of Thrones" It is about to end, and many fans are faced with the question: what to look next? Spin-offs will not come out soon, "Witcher" from Netflix – Also not earlier than November. How to take yourself until then? Well, there are plenty of options. We selected ten projects that may like those who have little wars for Westeros. We’ll say right away that this is not a top: all of the listed series are good in their own way, and which one is better, decide exclusively to you.
Rome (2005–2007)
This series is often called a general rehearsal before the "Game of Thrones". Quite justified, because "Rome" – one of the largest and most ambitious television projects of zero. This is today Amazon He calmly allocates a billion dollars on the show on the “Lord of the Rings”, and in those days few could imagine that a historical epic with a budget of one hundred million would appear on TV. It is not surprising that for the implementation of such a global idea to the channel HBO I had to combine efforts with BBC.
The result of the joint work cost each cent. Even today, “Rome” is impressive with a scope and attention to the details, but the decorations and costumes worked out to the smallest detail only decorate the brilliantly written story. There are two seasons in the series, but there is not a single passing episode. Passions are constantly boiling in the eternal city and beyond, and the fate of the great Caesar, his greedy encirclement and two simple warriors are sometimes intertwined in the most unexpected way.
Rome is an unconditional classic and one of the best series in history. It is worth watching it at least then to understand how much he influenced Western television, as we know him.
"BORGIA" (2011–2013)
If in the struggle for the iron throne you were leaning for the little finger, then "Borgia" – Your choice. The series tells about the life of the Pope Alexander VI, who earned the Renom of the most vicious pontiff in history. In attempts to hold power, he did not shy away any methods: from bribery and blackmail to torture and murder of rivals. The family of Alexander – in the world of Rodrigo Borgia – with all his might supported its patriarch, also unprecedentedly small hands in the blood.
The main decoration of the series is Jeremy Irons, an actor who, with the same dedication, playing both Slots Charm Casino comical villains, and conflicting anti -heroes. In his performance, Borgia turned out to be a multilayer character, which combines piety and cunning, love for loved ones and uncompromising cruelty for enemies. He seems to be a worthy person in a difficult situation, then a cynical monster.
If you enthusiastically followed intrigues in the royal harbor, then the bloody everyday life of the Vatican will probably appreciate.
"Vikings" (2013–?)
After the “Game of Thrones” threeding throughout the world, many channels began to hastily rivet their “answers”, but it is unlikely that anyone got closer to the success of the viewer than than History. Their "Vikings" – This is a grandiose family saga in the shell of historical fantasy. Yes, it is fantasy. Of course, there are no dragons and ice zombies here, but all sorts of prophecies and visions are in abundance. In addition, the creators are very freely treating history: they reduce and even find real personalities who were shared in life kilometers and decades. So there is no talk of any reliability – all the pure fiction of the scriptwriters. But the fiction is damn talented.
By the number of large battles for one season, the Vikings easily devote the “game of thrones”, and important heroes are killed here almost more often. True, sometimes not so spectacular, and sometimes even stupid. Otherwise, the adventures of Ragnara Lodbrok, he is Ragnar leather pants, and his descendants are one of the best alternatives to the most popular series of the decade.
The Last Kingdom (2015–?)
Old Ned -shaped England, ninth century. Great Britain, which we know, is not yet: in its place there are several disparate kingdoms. All of them are conquered by foreign invaders – Vikings; Everything except one – Wessex.
The main character is Udred, the son of an English landowner, captured by Danami as a child. He went a long way from the mud to the riches, that is, from a slave to the adoptive son of Jarl, but at the whim of fate he enters the service of the king of Wessex. Now he will have to decide on whose side he is: the invaders who raised him, or compatriots who protect the last kingdom from the Dan, they have not yet conquered.
The adaptation of the Bernard Cornwell series series “Saxon Chronicles” has intrigues, large -scale battles and realistic Middle Ages in the arsenal. In addition, experts in military history should evaluate the reliable study of the battles. And this series is enjoyed by George Martin himself – despite the fact that he does not have enough time for the “game of thrones”, according to the writer. Draw the conclusions yourself.
"Tudors" (2007–2010)
England again, but the sixteenth century. King Henry VIII seeks to exalt his power in the European political arena. Along the way, he will have to deal with church reforms and folk riots, as well as change six wives, half of which will finish his life on the block.
Fans of “Games of Thrones” are waiting for many familiar elements: frank bed scenes, blood, death of loved characters and political intrigues. In addition, Natalie Dormer also plays the ambitious queen here, and Lord Walder Frey turned into a court jester.
There are few battles and adventures here, and there are enough historical liberties – some screen characters simply did not exist, the fate of others boldly blocked for scenario needs, but the realistic setting is strictly designed. Other heroes, however, see ghosts, but if desired, this can be attributed to hallucinations born of an unclean conscience. "Tudors" make a bet on human drama, intricacies of relations and multi -way intrigues – and cope with this worthy.
"Empty crown" (2012–2016)
The adaptation of Shakespeare's “historical” plays covers the rule of five English kings: from the beautiful but soft -grown Richard II, to the insidious cripple Richard III (from the last, by the way, Martin wrote off Tyrion Lannister). In addition, the series tells that England led to the famous war of the scarlet and white rose. It is unlikely that for someone it will be a discovery that this particular conflict inspired the author of “Songs of Ice and Flame” on the history of the confrontation of the Starks and Lannisters.
In seven episodes, each of which is long as a full -length film, almost all British movie stars of the first magnitude are collected. Benedict Cumberbatch, Tom Hiddleston, Judy Dench, Michael Gambon, Patrick Stuart, David Sushe, Ben Weshow … And this is far from a complete list. Among the dramatic events and the gloomy beauty of the late Middle Ages, the heroes talk about the nature of the authorities and the burden that the crown can become. Get ready for poetic speech, extensive monologues right in the middle of the battle and other characteristic features of the plays of the great English playwright: the creators reacted with great respect to the source.
"Black Sails" (2014–2017)
If with "Pirates of the Caribbean" shake the fairy flalor, it will turn out "Black sails" – History of the ascent and fall of Captain Flint. Yes, the very one from the "Treasure Island". The series serves as a free prequel to the famous novel by Robert Lewis Stevenson, and therefore the viewer gets acquainted with the still two -legged John Silver, and young Billy Bons, and with other characters. Although we are aware of how unenviable fate will befall the flint itself, the narrative does not lose intrigue. In the Nassau Pirate Volnitsa, the order is regularly replaced by chaos, new unions consist and break, and the most spectacular ship battles in the history of television are unfolding at the sea.
If from the team "on boarding!»Your heart begins to fight more often, you should not let the" black sails ".
"Spartak: Blood and Sand" (2010–2013)
Where the creators drew inspiration "Spartak" , Easy to guess the first shots. Obviously drawn backgrounds, an abundance of Slo-Mo and blood liters-ears stick out from everywhere "300 Spartans". It is all the more amazing that with all its “comic book” the series is quite careful about history. The events of the famous uprising of slaves are retold quite reliably, even though experts in some moments are laughed at the voice.
Unfortunately, the performer of the role of Spartak himself, Andy Whitfield, died of cancer after the first season, and replaced him much less charismatic Liam McYntair. But not the strongest protagonist is shaken by the colorful second -plan characters, played by magnificent actors, including Manu Bennett (defrough from "Arrows" ), Daryl Hannah and Lucy Lawless – Zen's own person.
The main features of Spartak are entertainment and frankness. In the image of sex and violence, the series installed a new bar on TV, to which even the “Game of Thrones” has not jumped up. Erotica borders on light porn here, and other "fatals" are worthy Mortal Kombat. If you want the show that the adult rating is working out to the maximum, then “Blood and Sand” is the most suitable candidate.
"Titani attack" (2013–?)
Fans of George Martin can find a lot of projects to Japanese animation to their liking – take, for example, at least a cult "Berserker" Or, let's say, “Akame killer!". But if of all the anime, close in spirit to the “game of thrones”, to choose one thing, then, probably, it will be exactly "Attack of titans". Here, too, there is a conditionally European state surrounded by a huge wall, and a terrible silent evil, ready to kill all living things. You can’t say on the move that it scares more-the Horde of the Walking Dead or the Giant Ludists with terrible smiles on their faces.
The series is literally saturated with an atmosphere of hopelessness. Humanity is driven into a corner and doomed to extinction. The enemy is not just strong – he is colossal. Heroes suffer one crushing defeat after another, and rare victories overshadow the bloody deaths of already loved characters. In addition, conspiracies and political intrigues bloom inside the kingdom, which does not increase the chances of survival at all. And everything is not so clear with the titans themselves: every season the series lifts the veil of secrets above these creatures more and more. And now it is clear that the problem cannot be solved by just gathering under the rib of some main giant.
Even if you have shunned anime all your life, you can make an exception for the "attack of titans". Superively set action, living heroes and a twisted plot will outweigh all specific format features.
"Space" (2015–?)
Series "Space" I have long received from the audience the title of “space“ Game of Thrones ””, although rather due to scale and quality than the plot resemblance to the “Song of Ice and Flame”: still strict science science fiction today in shortage, and therefore every successful project fans are in a hurry to praise until he closed. “Space” also almost suffered this sad fate, but Amazon intervened and picked up the baton.
However, if we take the main components for which they praise the “game of thrones”, then they will all be found in the film adaptation of James Corey’s novels (pseudonym Daniel Abraham and Tai Frenka). Complex characters that are thrown from the fire and in the shifts – there is; The global conflict, in which there are definitely “good” and “bad”, is also in place, the mysterious paranormal threat to all living things – and that is present.
And the "space" also looks amazing. Perhaps the cosmos and weightlessness on TV has never been portrayed so believable. If you are ready to change the lattice to the spacesuit, this series is for you!
We almost certainly lost sight of something-and before and after the “Game of Thrones”, television created amazing projects, so watching everything is almost unrealistic. Write in the comments which series, in your opinion, are worthy of place on this list!
Video: 10 TV shows for replacing the "Game of Thrones"
In the “Special Opinion” section, the authors express exclusively their own opinion, which may not coincide with the opinion of the editorial office (or may coincide). They are free to do it as they like and in any format convenient for themselves. Everything is possible here.
A few watches remained before the release of Alan Wake 2. And we were lucky to evaluate the beginning of the horror to find out how the game is felt, looks and works. And now we are happy to share the first impressions with you!
The plot tie
Bright Falls is restless again. Strange events take place. People disappear and die. And the FBI cannot close his eyes to this town and Lake Coldron. So, two agents are sent to the place of events where the new murder occurred: Saga Anderson and Alex Casey (Sam Lake, the face of the original Max Payne).
Moreover, this time the victim was not anyone, but an agent Nightingale disappeared 13 years ago. Our old acquaintance from the first part. It is he who becomes the first character for which we are given to play. As you know, this process will end pretty quickly. Lake. Forest. Bloody murder.
Trying to get to the bottom of the truth, the agents who arrived at Bright Falls are trying to understand what the hell is happening here. And the further, the more dangerous.
The role of Sheriff Bright Falls, Tim Breaker, was performed by actor Shan Eshmore. He has already collaborated with Remedy, giving appearance and voice to the hero Quantum Break.
It may seem that the plot tie is quite simple. In general, it is. You will surely feel like a hero of the conditional "twin pixe". Everything seems to be really very simple ..
Saga Anderson is distinguished by the method of work from ordinary agents: to advance in the case, the heroine plunges into her own halls of the mind. Here, improvement of weapons, found cards, radio broadcasts, heard melodies and even commercials are available to her. But the most important thing is that in the halls of the saga makes notes about her affairs and forms schemes. Finding evidence, we are advancing in the investigation and moving in the plot.
And, of course, the saga can do 2-3 cases at the same time. So the players will have several such schemes.
Is it necessary to say that something is wrong with the saga? She somehow relies too much on intuition and turns out to be the right one in what she could not know … And some of Bright Falls seemed to know her. And even better than she herself.
And over everything that happens, Alan Wake rises. Remaining in an extremely difficult position, but determining what future the characters of the game awaits. Whatever you say, but the main and guide role in Alan Wake 2 went to the writer.
Not knowing how the story will develop, you feel quite strange-after games like Starfield and Marvel’s Spider-Man 2 … But you still go forward. Because the atmosphere, the picture and the sound of the game are on top!
How to play?
At first – pretty calm. From the point of view of gameplay, the game does not rush you anywhere. Go around, look for secrets and ammunition, read notes, take up the investigation – you are here for this! Well, the monsters will wait. There will be time for battles: you have to stay in the light and confront darkness. But take your time: the developers tried very much, working out and filling the world!
Launching Alan Wake 2, I did not think how much gameplay horror would remind me https://chilli-reels-casino.co.uk/ of remakes Resident Evil. With this inventory, with these doors and keys, with shooting … And this is by no means bad! In the end, in Alan Wake 2, you are not just making a headshot in a headshot, trying to make the enemy get up anymore. Analyze what is happening, try to find a reasonable explanation … and hope that darkness will not absorb you.
In Alan Wake 2, you have to wander quite a lot and (albeit less) read. But whatever you say, but the Hampleno horror really fascinates! Accustomed to his pace, atmosphere and features, enjoying the Cheals of the mind and their filling, you want to stay in Alan Wake 2 for as long as possible. Let's see if this feeling will remain with me after 10-15 hours.
What looks and works Alan Wake 2
We will tell you separately and show how Alan Wake 2 looks and works on different PC graphics settings with DLSS technology on. Computer characteristics:
Video card – Nvidia GeForce RTX 3090 Ti;
RAM – 64 GB;
Processor-Intel i9-12900k.
This is how the game with the reiteraining and high chart settings looks like (the full list of settings-on 2-5 images).
Outside the menu (where FPS does not rise above 60) the frequency of personnel is kept at 100.
And so the game looks like the trace of rays: with low, medium and high settings, respectively. Frequency of personnel:
Low level of reiteraining – about 60 FPS;
The average level of reiteraining is 50+ fps;
High level of reiteraining – just below 50 FPS.
But we note that these are indicators received on the streets of Bright Falls. In other locations (for example, in specific rooms or in nature), the frame rate either increases or decreases.
But this is what the reflections in the mirrors with the ray trace turned off, as well as with a low, medium and high level of reiteraining. In the first two cases, as you can see, the reflection turns into something slurred.
We also add that the indicator of the scattering of indirect light rays is primarily responsible for such reflections. And if you wish, you can regulate it separately from the general level of reiteraining.
We were also asked if it would be possible to play in Alan Wake 2 with PC, the characteristics of which are less than the minimum system requirements. For example, with video cards GeForce GTX 10 **.
We tried to start the horror at 1060, and the game with great difficulty, but works. With minimal graphics and poor performance. However, at least you can run. But in comparison with how Alan Wake 2 should look like it looks very bad. Initially, you are greeted by terrible textures that may improve over time, but all this is more reminiscent of the sadly known “Potato Regime”.
For example, this is how Saga Anderson looks at high graphics settings on a powerful PC.
And so-on a computer with the Intel Core i7-7700, Nvidia GeForce 1060 and 16 GB of RAM, on a computer. Of course, this is just a bright sample. The rest of the graphics does not look so terrible, but, we repeat, noticeably worse than the planned remedy. And it works accordingly.
Questions of readers of "Gambling"
The first part reminded me of King's works. Is there a similar atmosphere in the second part?
Eat. But, of course, much more Alan Wake 2 resembles TV shows like Twin Pixes about small towns where special agents are sent. But only in Alan Wake 2 oddities begin literally from the very beginning.
Whether the game liked the whole, hooked in the first hours of 2?
Yes, the game catches. Quickly immerses in the atmosphere and does not let go. At the same time, the Alan Wake 2 gameplay does not rush you anywhere: go-black, collect, study ..
Is it necessary to play the original before the sequel and DLC?
No, but desirable. Alan Wake 2 in any case explains what is happening. But if you played in the first part, you better understand what is happening. Notice references, familiar characters, surnames, and so on. In the end, this is a continuation based on the events of the original.
The most stupid question: the game is at least really scary?
It can be terrible due to screamers and oppressive atmosphere, darkness … familiar tricks. But they work. Especially if you play at night.
What is there with graphics? Whether it justifies the system requirements!?
The game is very beautiful. I'm not sure what justifies high system requirements. But if your PC corresponds to them, the picture should please you.
What is in 2 parts, what, according to the developers, it is Survival Horror, unlike the first?
Alan Wake 2 initially very reminiscent of remakes Resident Evil. With its own features, of course. Like the devils of the mind. But in any case, we need to poke into the door (and get the keys), collect cartridges, look for evidence or something valuable, engage in improvement of weapons, etc.p.
In the video about the tracer from NVIDIA they showed Akhti from Control. Will there be more characters from this game?
Remedy has created its own universe, which includes Alan Wake 2 and Control. So I will not talk about the characters (who knows!), but you will understand almost immediately that the games are connected.
There were many revolutions in the history of the video game – some concerned individual mechanics, while others turned the whole industry from their heads. So Half-Life The narrative with gameplay in a single whole weaved, Minecraft Popularized construction and proved that indie can earn millions, and Dark Souls returned the interest of publishers in completely non -casual projects.
However, not every revolutionary idea manages to adequately realize. Today we will recall ten projects whose creators strove – and, perhaps, we could – shake the foundations and lay out new traditions. But for various reasons this did not happen.
1. Die by The Sword (1998)
This slasher about the completely standard misadventures of the knight at one time greatly surprised the players with the combat system. They were offered not only to hammer on the keys, trying to portray a series of animations prepared in advance,-the protagonist's blade repeated the mouse movement. That is, the player, in fact, fenced personally, drawing the trajectory of every blow. For a couple of years Die by the sword She became quite popular, but her fighting still did not take root-the gamers preferred the good old combo. Ten years later, repeat the same trick with the mouse, tried to restart Alone in the Dark, But this was unsuccessful again.
2. Red Faction (2001)
Geo-Mod technology from the shooter about Martian miners really overtook its time. Moreover, so much that the game itself, for which the technology was created, did not ripen behind it.
By the beginning of the zero, few people were surprised by partial destruction-in the first parts of Half-Life or Soldier of Fortune It was already possible to crush all kinds of interior items into chips. But in Red Faction We could not just destroy the scenery, but change the structure of locations itself. And use such changes in gameplay! We exploded the walls and even the rock, paving our own path to victory. But the technical restrictions of those years have not allowed the developers to truly accelerate. Specifically, in the first part, the main feature was used only episodically, but the game could not boast of anything more – a mediocre shooter, no more. So the reviewers noted the tricks with destruction, but did not become a hit of Red Faction, even if she gave the life of the same mediocre franchise.
3. "Blood Magic" (2005)
In the middle of the zero, Voronezh developers made a serious attempt to refresh and modify the conservative Hack’n’slash genre created by the Great Diablo. The attempt in many ways was a success: "Magic of blood" Heatedly accepted (but not in the west), they talked a lot about her, and a large -scale addon followed her.
Studio SkyFallen Entertainment was able to surprise the players with an unprecedented witchcraft system. We studied some incredible number of spells, combined them and improved them, but the main innovation was to change the appearance of the protagonist-each school of magic when studying one way or another transformed the protagonist. The character’s model was overgrown with spikes, horns, wings, tentacles, and as a result, each gamer really got a unique sorcerer.
The revolutions did not give technical mistakes – those very tails and tentacles on models merged and passed through each other, spoiling the effect. And the game itself suffered from an uneven style, then getting down into a gloomy parody, then including excessive epic.
4. "Steel monsters" (2006)
It just so happened that the revolutions in Gamdev often conceived precisely the developers from the post -Soviet space. So the St. Petersburg studio Lesta , Famous today by World of WarsHips, Thirteen years ago I tried to show the second world on the Pacific with an unprecedented scope. In extremely ambitious "Steel monsters" elements of global strategy, tactical battles and a simple aircraft system connected. The abundance of encyclopedic information, a beautiful picture and the flexible management of the army were supposed to consolidate success. The project really had the potential of a big hit at least in the CIS.
However, the project was accepted well, but nothing Slots Dreamer Casino more. The disease of many domestic projects of those years also struck the “monsters” – there was no salvation from the abundance of programmatic errors, and in addition there were poor optimization and the highest threshold of entry.
5. Far Cry 2 (2008)
In the continuation of the hit shooter, we were moved from the tropics to Central Africa. But the main marketing chip Far Cry 2 There was not a “black continent” at all – Ubisoft showed in the game the fire is as believable as the technology of the period allowed. It was the flamethrower in his hands that encouraged to go through this good, but very monotonous game.
In Far Cry 2, it was possible to arrange a fire on a checkpoint and forget about it, diverted to a shootout with mercenaries. And the fire, meanwhile, was overgrown with the player’s participation: dry grass glowed, huts were engaged, fried enemies screamed. A skilled arsonist in this game could do without shooting and knife attacks. And the flame looked in Far Cry 2 hypnotically beautiful.
But the fire extravaganza was not enough to provide the game with a cult status. The joy of Pyromaniac soon forgotten, because a significant part of the gameplay was reduced to wandering on the picturesque but dull African land. The third part returned the series to its former glory, only the fire in it was already the most ordinary. But what is it – in eleven years we never saw the simulation better.
6. SPORE (2008)
Immediately about the main thing: Will Wright created an excellent game. SPORE You can praise for a long time and reasonably for the wide coverage of the audience, accessibility, pleasant visual style and with capabilities internal designer-editor. We were offered to go through the path of evolution from the simplest organism to the race entered into space. It turned out fervently and brightly.
But at the mention of SPORE, thoughts about missed possibilities are increasingly coming. The abundance of fresh ideas turned into a gameplay overload, especially in the later stages. The era of cosmic expansion was played rather sluggish compared to the communal-tribe stage. And if the previous creation of Wright, The Sims series, still brings Electronic Arts billions of dollars, then only those who found a hype around her at the time of the release remember about Spore.
7. "Turbor" (2008)
And here is another attempt by developers to surpass themselves. On the wake of the popularity of surrealistic Immersive Sim “Mor. Utopia" team Ice-Pick Lodge I tried to do something, even less like a regular game. Something balancing on the verge of horror, erotic imagination and simulator of contemporary art – "Turbor". And this is in those days when the word "indie" has just begun to enter the vocabulary of especially progressive game designers and journalists.
The player fell into a strange world, where he had to survive and try to return to the world more familiar and less dangerous. In gray, dark open spaces, the color has become a tangible substance. And also with currency, weapons, experience points and passes into native penalties. Bizarre locations, unusual flora and fauna, strange inhabitants – everything in the game is performed non -trivial and extraordinary. That is why she received a cult status (though only in narrow circles). Most gamers simply missed Turgora, realizing that it would be necessary to master for a long time and sometimes painfully.
8. No Man’s Sky (2016)
No Man’s Sky It can serve as a vivid example when it comes to the difference between reliable and current versions of games. To date Hello Games You can call a pure conscience a fascinating, rich in capabilities. But even this is not enough, if you remember how much Sean Murray promised a few years ago. The quadrillions of worlds who will be explored even by your grandchildren, unprecedented creatures, the spirit of a real adventure, as in the classic of science fiction ..
Yes, at the time of the release, the audience saw the endless expanse of space and procedural generation at an unprecedented level. The most diverse, countless planets, amazing flora and fauna, spaceships and all kinds of astronomical objects-there were really a lot of all this, and the game designer constantly sculpted something unprecedented. The feeling of novelty in the epic research career did not go. But the root gameplay, the basis of activity in No Man’s Sky, left users in bewilderment. Critics and ordinary players noted that it turned out as boring as it was fresh. Praise to developers: they successfully improve the game by releasing large DLCs.
9. AnceStors: The Humankind Odyssey (2019)
The next revolution was recently threatened by Patrice Dezile himself, the creative director of the first parts Assassin’s Creed. So it happened. Almost.
Dezile invited players to go through the thorny path from monkey to man. The essence and basis of the project is the life and adventures of primates from a third party. And all this in the inhospitable primitive Africa, with races through generations, role -playing elements and a mass of really new, interesting gameplay mechanics. There were simply no similar games before, gamers were really able to get a new experience.
But so that the poles of the gaming industry are really shifted, new ideas are not enough. The number of flaws in AnceStors Too great for turning the coup. Many players noted the dull repeatability of actions and the need to look for solutions by trial and error, which frankly enjoyed. The Humankind Odyssey was simply too unfriendly to the general public. It is not surprising that they almost forgot about the project only three months after the release.
10. Death Stranding (2019)
Well, where without Hyipova himself (and someone will say “overhaled”) game of recent years?
Kodzima himself at the development stage said directly that his new project does not fit into any familiar criteria and framework. That a game of joint creation will appear before us, and not about destruction, that we will see a fundamentally new type of multiplayer. I-and-and … partly all this is true. Partly. It is almost impossible to recall another such courier simulator. Moreover, walking with cargo through rough terrain really managed to make fascinating … The first ten times. But then you either squeeze your teeth and continue your way in a couple of hours to see the next Kitsquen for about twenty minutes, or spit everything on everything, drop the gamepad and go to inspect the plot on YouTube.
And after all, the multiplayer components, despite the conceptual resemblance to the analogues in Dark Souls, are really unique. Where so much more time was devoted to almost disinterested help to strangers? But the reaction to the game is already too ambiguous for it to be considered unconditionally successful. And it is not very much like a revolution. However, time will tell here.
The list is naturally incomplete. And what announcements made you believe that everything will change? Write in the comments!